Scanframe Modular Application 0.1.0
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TVertexArray.h File Reference
#include "Matrix.h"
#include <QOpenGLBuffer>
#include <QOpenGLTexture>
#include <misc/gen/TVector.h>
#include <xgl/ShaderProgram.h>
#include <xgl/Types.h>
#include <xgl/VertexArrayBase.h>
#include <xgl/TVertexArray.hpp>
Include dependency graph for TVertexArray.h:
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Go to the source code of this file.

Classes

class  sf::xgl::TVertexArray< VertexMembers >
 OpenGL base class and wrapper template for vertex arrays. Automates most of the things needed for primitive objects. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_Position
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_PositionColor
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormal
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_PositionTexture
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormalColor
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormalTexture
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormalColorTexture
 Available structure for a typical selection of members. More...
 
struct  sf::xgl::TVertexArray< VertexMembers >::ModeRange
 Modes to be called on the available indices. More...
 

Namespaces

namespace  sf
 
namespace  sf::xgl