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Scanframe Modular Application 0.1.0
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#include <QOpenGLBuffer>#include <QOpenGLTexture>#include <misc/gen/TVector.h>#include <xgl/Matrix.h>#include <xgl/ShaderProgram.h>#include <xgl/Types.h>#include <xgl/VertexArrayBase.h>#include <xgl/TVertexArray.hpp>

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Classes | |
| class | sf::xgl::TVertexArray< VertexMembers > |
| OpenGL base class and wrapper template for vertex arrays. Automates most of the things needed for primitive objects. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_Position |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_PositionColor |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormal |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_PositionTexture |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormalColor |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormalTexture |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::VT_PositionNormalColorTexture |
| Available structure for a typical selection of members. More... | |
| struct | sf::xgl::TVertexArray< VertexMembers >::ModeRange |
| Modes to be called on the available indices. More... | |
Namespaces | |
| namespace | sf |
| namespace | sf::xgl |