| _handler | sf::xgl::Dynamic | protected |
| _indices | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| _modes | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| _vertices | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| addVertex(const vector3f &position, const vector3f &normal, const Color &color) | sf::xgl::Dynamic | |
| beginMode(GLenum mode, const Matrix &matrix, const Color &color, CullingState culling) | sf::xgl::Dynamic | |
| callGenerate() | sf::xgl::VertexArrayBase | protected |
| callModifyContext(const ModeRange &mr, bool before, bool draw, size_t mode_index) | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| checkData() const | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| clearData() override | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | virtual |
| dmDrawArrays enum value | sf::xgl::VertexArrayBase | |
| dmDrawElements enum value | sf::xgl::VertexArrayBase | |
| draw() final | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | virtual |
| ebo | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | |
| EDrawMode enum name | sf::xgl::VertexArrayBase | |
| endMode() | sf::xgl::Dynamic | |
| ERenderOption enum name | sf::xgl::VertexArrayBase | |
| EVertexMember enum name | sf::xgl::VertexArrayBase | |
| generate() override | sf::xgl::Dynamic | protectedvirtual |
| getDefaultColor() | sf::xgl::VertexArrayBase | static |
| getNormalsData() const override | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | virtual |
| getRenderOptions() const | sf::xgl::VertexArrayBase | |
| HandlerType typedef | sf::xgl::Dynamic | |
| hasColor() const final | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | virtual |
| hasTexture() const final | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | virtual |
| IndexVectorType typedef | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| isTriggered() const | sf::xgl::VertexArrayBase | protected |
| modifyContext(bool before, bool draw, size_t mode_index) | sf::xgl::VertexArrayBase | protectedvirtual |
| NormalsDataType typedef | sf::xgl::VertexArrayBase | |
| paint() final | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | virtual |
| roNone enum value | sf::xgl::VertexArrayBase | |
| roNormals enum value | sf::xgl::VertexArrayBase | |
| roWires enum value | sf::xgl::VertexArrayBase | |
| setAttribPointer(ShaderProgram::Attribute sa, size_t offset) | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| setCallback(const HandlerType &closure) | sf::xgl::Dynamic | |
| setDefaultColor(const QColor &color) | sf::xgl::VertexArrayBase | static |
| setRenderOptions(RenderOptions options) | sf::xgl::VertexArrayBase | |
| setTexture(QOpenGLTexture *texture) | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | |
| setup() override | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protectedvirtual |
| setupLayout() | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| shaderProgram() | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | |
| triggerGenerate() | sf::xgl::VertexArrayBase | |
| TVertexArray(ShaderProgram *sp) | sf::xgl::Dynamic | explicit |
| vbo | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | |
| Vertex typedef | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | protected |
| VertexArrayBase(QOpenGLShaderProgram *parent) | sf::xgl::VertexArrayBase | explicit |
| VertexMember typedef | sf::xgl::VertexArrayBase | |
| vmColor enum value | sf::xgl::VertexArrayBase | |
| vmNormal enum value | sf::xgl::VertexArrayBase | |
| vmPosition enum value | sf::xgl::VertexArrayBase | |
| vmTexCoord enum value | sf::xgl::VertexArrayBase | |
| ~TVertexArray() override | sf::xgl::TVertexArray< VertexArrayBase::vmPosition|VertexArrayBase::vmNormal > | |