Scanframe Modular Application
0.1.0
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sf::TVector3D< T > Member List
This is the complete list of members for
sf::TVector3D< T >
, including all inherited members.
_data
sf::TVector3D< T >
protected
angle
(const TVector3D &) const
sf::TVector3D< T >
angleNormalized
() const
sf::TVector3D< T >
array
(F value=1) const
sf::TVector3D< T >
assign
(T xp, T yp, T zp)
sf::TVector3D< T >
assign
(const TVector3D &v)
sf::TVector3D< T >
copyTo
(T fa[3]) const
sf::TVector3D< T >
crossProduct
(const TVector3D &) const
sf::TVector3D< T >
data
()
sf::TVector3D< T >
data
() const
sf::TVector3D< T >
distance
(const TVector3D &) const
sf::TVector3D< T >
distance2D
(const TVector3D &) const
sf::TVector3D< T >
distanceSqr
(const TVector3D &) const
sf::TVector3D< T >
distanceSqr2D
(const TVector3D &) const
sf::TVector3D< T >
dominantAxis
()
sf::TVector3D< T >
dotProduct
(const TVector3D &) const
sf::TVector3D< T >
dotProduct2D
(const TVector3D &) const
sf::TVector3D< T >
floatPtr
(F value=1) const
sf::TVector3D< T >
fromString
(const std::string &s) noexcept(false)
sf::TVector3D< T >
isEqual
(const TVector3D &v, T tol=tolerance) const
sf::TVector3D< T >
length
() const
sf::TVector3D< T >
length2D
() const
sf::TVector3D< T >
lengthSqr
() const
sf::TVector3D< T >
lengthSqr2D
() const
sf::TVector3D< T >
normalize
()
sf::TVector3D< T >
normalized
() const
sf::TVector3D< T >
operator const T *
() const
sf::TVector3D< T >
operator T*
()
sf::TVector3D< T >
operator!=
(const TVector3D &) const
sf::TVector3D< T >
operator*
(const TMatrix44< T > &mtx)
sf::TVector3D< T >
operator*
(const TVector3D &v) const
sf::TVector3D< T >
operator*=
(const TMatrix44< T > &mtx)
sf::TVector3D< T >
operator*=
(T c)
sf::TVector3D< T >
operator+
(const TVector3D &) const
sf::TVector3D< T >
operator+=
(const TVector3D &)
sf::TVector3D< T >
operator-
() const
sf::TVector3D< T >
operator-
(const TVector3D &) const
sf::TVector3D< T >
operator-=
(const TVector3D &)
sf::TVector3D< T >
operator/
(T c) const
sf::TVector3D< T >
operator/=
(T)
sf::TVector3D< T >
operator=
(TVector3D &v) noexcept
sf::TVector3D< T >
operator=
(TVector3D &&v) noexcept
sf::TVector3D< T >
operator==
(const TVector3D &) const
sf::TVector3D< T >
operator[]
(size_t)
sf::TVector3D< T >
operator[]
(size_t) const
sf::TVector3D< T >
scale
(T factor)
sf::TVector3D< T >
scaled
(T factor) const
sf::TVector3D< T >
tolerance
sf::TVector3D< T >
static
toString
() const
sf::TVector3D< T >
TVector3D
()=default
sf::TVector3D< T >
TVector3D
(const TVector3D &v)
sf::TVector3D< T >
TVector3D
(TVector3D &&) noexcept
sf::TVector3D< T >
TVector3D
(T xp, T yp, T zp)
sf::TVector3D< T >
updateMax
(const TVector3D &vertex)
sf::TVector3D< T >
updateMin
(const TVector3D &vertex)
sf::TVector3D< T >
value_type
typedef
sf::TVector3D< T >
x
() const
sf::TVector3D< T >
x
()
sf::TVector3D< T >
y
() const
sf::TVector3D< T >
y
()
sf::TVector3D< T >
z
() const
sf::TVector3D< T >
z
()
sf::TVector3D< T >
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